echopose

THE SHOWCASE

What you're seeing.

Pose edits that carry through the animation. Explore the character studies and the tools behind them.

Small edits. Bigger expression.

Reshape Kite's arm swing while the dance keeps its rhythm. Give the kick a stronger extension, a chest turn and a forward finish. Watch the swing take shape in Blender, then compare both animations before and after.

Watch the dance →   Watch the kick →

Inside your workspace.

See Echo Pose in Blender and Unreal Engine. Set the blend range and falloff, move or rotate a pose, and follow the result with motion paths and echoes. Protect the footwork while you shape the movement around it.

Explore the workflow →

Credits

Kite, Mica and Rook are original Echo Pose character designs. The dance and kick use supplied animation adapted to Kite. Unreal Engine captures feature Epic Games' Quinn mannequin.

Barlow by Jeremy Tribby · SIL Open Font License.

Platform artwork: Unreal Engine, Blender and Unity. Godot logo by Andrea Calabró and the Godot contributors, unmodified, under CC BY 4.0.

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