echopose
POSE EDITING · TIMELINE BLENDING

Edit the timeline.
Shape the motion.

Edit a pose.
Tween the motion around it.

Set the range. Shape the falloff. See every change with motion paths and pose echoes.

See an edit unfold
Echo Pose in Unreal Engine, with the model, motion overlays and blend-range controls.
Echo Pose in Unreal Engine.Edit poses, follow joint paths and shape the timing inside the editor.
Watch the Unreal Engine demo ↘

01 / IN ACTION

Inside your editor.
Through the motion.

Watch Echo Pose working in
Unreal Engine and Blender.

UNREAL ENGINE ADD-ON

Unreal Engine. In motion.

Edit a pose directly in Unreal Engine. Protect the feet, reach with connected joints, shape motion paths, preview mesh echoes and adjust the timing.

↓ Save clip

Five workflows in an accelerated editing sequence · 1.35×. About the footage ↗

02 / THE WORKFLOW

One pose.
A timeline of possibilities.

Choose what changes.
Protect what already works.

01

Find the moment.

Scrub the timeline to the moment that matters. Pick a joint, then see its movement before and after the pose.

Unreal Engine workspace showing several colored joint motion paths.
02

Make your move.

Set the blend range and falloff. Then move or rotate the pose to carry the change through the in-between frames.

A rotation gizmo on the selected wrist in the Unreal Engine workspace.
03

Play it back.

Watch the change flow through the animation. Keep the result, or undo, adjust the range, and try another direction.

An edited pose with blue earlier and green later mesh echoes.

04 / YOUR WORKSPACE

Your tools.
A new way to animate.

Bring expressive pose editing and timeline control into your animation workflow. Echo Pose integrates with Unreal Engine and Blender, with Godot and Unity coming next.

Explore the workflow

Unreal Engine

Shape poses directly in the editor. Follow joint paths, preview mesh echoes, and refine the timing.

Explore Unreal Engine →

Blender

Work directly with your Actions. Blend pose edits across frames with falloff, limb locks, and motion overlays.

Explore Blender →

Godot

COMING SOON

Echo Pose's animation workflow, coming to Godot.

Unity

COMING SOON

Pose editing and timeline blending, coming to Unity.

A FEW DETAILS

How does an edit flow through the animation?

Choose a moment and set the range of frames your next edit will affect. Shape the falloff, then change the pose. Echo Pose blends that change into the surrounding movement. To try a different range on a committed edit, undo it and make the edit again.

Can I keep the footwork I already like?

Yes. Foot locks preserve each foot's existing position and orientation throughout the animation. A walking foot keeps its steps while you reshape the body around it.

Where can I use Echo Pose?

Explore the Unreal Engine and Blender workflows above. Godot and Unity integrations are coming next. Each host has controls suited to its animation workspace; the workflow guide covers the details.

When can I get Echo Pose?

Public release details, pricing, and download links will be announced here.

Give your motion
a little more you.

See Echo Pose in action